Computer hardware


Computer hardware
Computer hardware is the collection of physical elements that comprise a computer system. Computer hardware refers to the physical parts or components of computer such as monitor, keyboard, hard disk, mouse, etc. Refers to objects that you can actually touch, like disks, disk drives, display screens, keyboards, printers, boards, and chips. In contrast, software is untouchable. Software exists as ideas,application, concepts, and symbols, but it has no substance. A combination of hardware and software forms a usable computing system.
History of computing hardware
Computing hardware evolved from machines that needed separate manual action to perform each arithmetic operation, to punched card machines, and then to stored-program computers. The history of stored-program computers relates first to computer architecture, that is, the organization of the units to perform input and output, to store data and to operate as an integrated mechanism.

Before the development of the general-purpose computer, most calculations were done by humans. Mechanical tools to help humans with digital calculations were then called "calculating machines", by proprietary names, or even as they are now, calculators. It was those humans who used the machines who were then called computers. Aside from written numerals, the first aids to computation were purely mechanical devices which required the operator to set up the initial values of an elementary arithmetic operation, then manipulate the device to obtain the result. A sophisticated (and comparatively recent) example is the slide rule in which numbers are represented as lengths on a logarithmic scale and computation is performed by setting a cursor and aligning sliding scales, thus adding those lengths. Numbers could be represented in a continuous "analog" form, for instance a voltage or some other physical property was set to be proportional to the number. Analog computers, like those designed and built by Vannevar Bush before World War II were of this type. Numbers could be represented in the form of digits, automatically manipulated by a mechanical mechanism. Although this last approach required more complex mechanisms in many cases, it made for greater precision of results.

The invention of electronic amplifiers made calculating machines much faster than their mechanical or electromechanical predecessors. Vacuum tube (thermionic valve) amplifiers gave way to solid state transistors, and then rapidly to integrated circuits which continue to improve, placing millions of electrical switches (typically transistors) on a single elaborately manufactured piece of semi-conductor the size of a fingernail. By defeating the tyranny of numbers, integrated circuits made high-speed and low-cost digital computers a widespread commodity. There is an ongoing effort to make computer hardware faster, cheaper, and capable of storing more data.

Computing hardware has become a platform for uses other than mere computation, such as process automation, electronic communications, equipment control, entertainment, education, etc. Each field in turn has imposed its own requirements on the hardware, which has evolved in response to those requirements, such as the role of the touch screen to create a more intuitive and natural user interface.

As all computers rely on digital storage, and tend to be limited by the size and speed of memory, the history of computer data storage is tied to the development of computers.


Earliest true hardware
Devices have been used to aid computation for thousands of years, mostly using one-to-one correspondence with our fingers. The earliest counting device was probably a form of tally stick. Later record keeping aids throughout the Fertile Crescent included calculi (clay spheres, cones, etc.) which represented counts of items, probably livestock or grains, sealed in containers.[1][2] The use of counting rods is one example.

The abacus was early used for arithmetic tasks. What we now call the Roman abacus was used in Babylonia as early as 2400 BC. Since then, many other forms of reckoning boards or tables have been invented. In a medieval European counting house, a checkered cloth would be placed on a table, and markers moved around on it according to certain rules, as an aid to calculating sums of money.

Several analog computers were constructed in ancient and medieval times to perform astronomical calculations. These include the Antikythera mechanism and the astrolabe from ancient Greece (c. 150–100 BC), which are generally regarded as the earliest known mechanical analog computers.[3] Hero of Alexandria (c. 10–70 AD) made many complex mechanical devices including automata and a programmable cart.[4] Other early versions of mechanical devices used to perform one or another type of calculations include the planisphere and other mechanical computing devices invented by Abū Rayhān al-Bīrūnī (c. AD 1000); the equatorium and universal latitude-independent astrolabe by Abū Ishāq Ibrāhīm al-Zarqālī (c. AD 1015); the astronomical analog computers of other medieval Muslim astronomers and engineers; and the astronomical clock tower of Su Song (c. AD 1090) during the Song Dynasty.
Scottish mathematician and physicist John Napier noted multiplication and division of numbers could be performed by addition and subtraction, respectively, of logarithms of those numbers. While producing the first logarithmic tables Napier needed to perform many multiplications, and it was at this point that he designed Napier's bones, an abacus-like device used for multiplication and division.[5] Since real numbers can be represented as distances or intervals on a line, the slide rule was invented in the 1620s to allow multiplication and division operations to be carried out significantly faster than was previously possible. Slide rules were used by generations of engineers and other mathematically involved professional workers, until the invention of the pocket calculator.
Wilhelm Schickard, a German polymath, designed a calculating clock in 1623. It made use of a single-tooth gear that was not an adequate solution for a general carry mechanism. A fire destroyed the machine during its construction in 1624 and Schickard abandoned the project. Two sketches of it were discovered in 1957, too late to have any impact on the development of mechanical calculators.
In 1642, while still a teenager, Blaise Pascal started some pioneering work on calculating machines and after three years of effort and 50 prototypes[10] he invented the mechanical calculator. He built twenty of these machines (called Pascal's Calculator or Pascaline) in the following ten years. Nine Pascalines have survived, most of which are on display in European museums.

Gottfried Wilhelm von Leibniz invented the Stepped Reckoner and his famous cylinders around 1672 while adding direct multiplication and division to the Pascaline. Leibniz once said "It is unworthy of excellent men to lose hours like slaves in the labour of calculation which could safely be relegated to anyone else if machines were used."

Around 1820, Charles Xavier Thomas created the first successful, mass-produced mechanical calculator, the Thomas Arithmometer, that could add, subtract, multiply, and divide. It was mainly based on Leibniz' work. Mechanical calculators, like the base-ten addiator, the comptometer, the Monroe, the Curta and the Addo-X remained in use until the 1970s. Leibniz also described the binary numeral system, a central ingredient of all modern computers. However, up to the 1940s, many subsequent designs (including Charles Babbage's machines of the 1822 and even ENIAC of 1945) were based on the decimal system; ENIAC's ring counters emulated the operation of the digit wheels of a mechanical adding machine.

In Japan, Ryōichi Yazu patented a mechanical calculator called the Yazu Arithmometer in 1903. It consisted of a single cylinder and 22 gears, and employed the mixed base-2 and base-5 number system familiar to users to the soroban (Japanese abacus). Carry and end of calculation were determined automatically. More than 200 units were sold, mainly to government agencies such as the Ministry of War and agricultural experiment stations.
1801: punched card technology
n 1801, Joseph-Marie Jacquard developed a loom in which the pattern being woven was controlled by punched cards. The series of cards could be changed without changing the mechanical design of the loom. This was a landmark achievement in programmability. His machine was an improvement over similar weaving looms. Punch cards were preceded by punch bands, as in the machine proposed by Basile Bouchon. These bands would inspire information recording for automatic pianos and more recently NC machine-tools.

In 1833, Charles Babbage moved on from developing his difference engine (for navigational calculations) to a general purpose design, the Analytical Engine, which drew directly on Jacquard's punched cards for its program storage. In 1837, Babbage described his analytical engine. It was a general-purpose programmable computer, employing punch cards for input and a steam engine for power, using the positions of gears and shafts to represent numbers. His initial idea was to use punch-cards to control a machine that could calculate and print logarithmic tables with huge precision (a special purpose machine). Babbage's idea soon developed into a general-purpose programmable computer. While his design was sound and the plans were probably correct, or at least debuggable, the project was slowed by various problems including disputes with the chief machinist building parts for it. Babbage was a difficult man to work with and argued with everyone. All the parts for his machine had to be made by hand. Small errors in each item might sometimes sum to cause large discrepancies. In a machine with thousands of parts, which required these parts to be much better than the usual tolerances needed at the time, this was a major problem. The project dissolved in disputes with the artisan who built parts and ended with the decision of the British Government to cease funding. Ada Lovelace, Lord Byron's daughter, translated and added notes to the "Sketch of the Analytical Engine" by Federico Luigi, Conte Menabrea. This appears to be the first published description of programming.

A reconstruction of the Difference Engine II, an earlier, more limited design, has been operational since 1991 at the London Science Museum. With a few trivial changes, it works exactly as Babbage designed it and shows that Babbage's design ideas were correct, merely too far ahead of his time. The museum used computer-controlled machine tools to construct the necessary parts, using tolerances a good machinist of the period would have been able to achieve. Babbage's failure to complete the analytical engine can be chiefly attributed to difficulties not only of politics and financing, but also to his desire to develop an increasingly sophisticated computer and to move ahead faster than anyone else could follow.

A machine based on Babbage's difference engine was built in 1843 by Per Georg Scheutz and his son Edward. An improved Scheutzian calculation engine was sold to the British government and a later model was sold to the American government and these were used successfully in the production of logarithmic tables.

Following Babbage, although unaware of his earlier work, was Percy Ludgate, an accountant from Dublin, Ireland. He independently designed a programmable mechanical computer, which he described in a work that was published in 1909.
1880s: punched card data storage
In the late 1880s, the American Herman Hollerith invented data storage on a medium that could then be read by a machine. Prior uses of machine readable media had been for control (automatons such as piano rolls or looms), not data. "After some initial trials with paper tape, he settled on punched cards..." Hollerith came to use punched cards after observing how railroad conductors encoded personal characteristics of each passenger with punches on their tickets. To process these punched cards he invented the tabulator, and the key punch machine. These three inventions were the foundation of the modern information processing industry. His machines used mechanical relays (and solenoids) to increment mechanical counters. Hollerith's method was used in the 1890 United States Census and the completed results were "... finished months ahead of schedule and far under budget". Indeed, the census was processed years faster than the prior census had been. Hollerith's company eventually became the core of IBM. IBM developed punch card technology into a powerful tool for business data-processing and produced an extensive line of unit record equipment. By 1950, the IBM card had become ubiquitous in industry and government. The warning printed on most cards intended for circulation as documents (checks, for example), "Do not fold, spindle or mutilate," became a catch phrase for the post-World War II era.




Desktop calculators
By the 20th century, earlier mechanical calculators, cash registers, accounting machines, and so on were redesigned to use electric motors, with gear position as the representation for the state of a variable. The word "computer" was a job title assigned to people who used these calculators to perform mathematical calculations. By the 1920s Lewis Fry Richardson's interest in weather prediction led him to propose human computers and numerical analysis to model the weather; to this day, the most powerful computers on Earth are needed to adequately model its weather using the Navier–Stokes equations.
Companies like Friden, Marchant Calculator and Monroe made desktop mechanical calculators from the 1930s that could add, subtract, multiply and divide. During the Manhattan project, future Nobel laureate Richard Feynman was the supervisor of human computers who understood the use of differential equations which were being solved for the war effort.

In 1948, the Curta was introduced. This was a small, portable, mechanical calculator that was about the size of a pepper grinder. Over time, during the 1950s and 1960s a variety of different brands of mechanical calculators appeared on the market. The first all-electronic desktop calculator was the British ANITA Mk.VII, which used a Nixie tube display and 177 subminiature thyratron tubes. In June 1963, Friden introduced the four-function EC-130. It had an all-transistor design, 13-digit capacity on a 5-inch (130 mm) CRT, and introduced Reverse Polish notation (RPN) to the calculator market at a price of $2200. The EC-132 model added square root and reciprocal functions. In 1965, Wang Laboratories produced the LOCI-2, a 10-digit transistorized desktop calculator that used a Nixie tube display and could compute logarithms.

In the early days of binary vacuum-tube computers, their reliability was poor enough to justify marketing a mechanical octal version ("Binary Octal") of the Marchant desktop calculator. It was intended to check and verify calculation results of such computers.